▲ 66 ▼ [Whatcookie] Why is PS3 emulation so fast: RPCS3 optimizations explained (www.youtube.com) submitted 2 years ago by nanoUFO@sh.itjust.works [M] to c/games@sh.itjust.works 5 comments fedilink hide all child comments
[–] kugmo@sh.itjust.works 11 points 2 years ago (2 children) That PowerPC programming doujinshi is something else permalink fedilink source hideshow 4 child comments replies: [–] HolyDuckTurtle@kbin.social 3 points 2 years ago I had to learn more about it after that short clip and found an overview page which is fun to read if your browser can translate it: https://www.dentsubo.net/circle/spe256.html permalink fedilink source parent [–] mindbleach@sh.itjust.works 2 points 2 years ago The PowerPC folks are a special breed of dork. One time... they renamed a bunch of instructions. There were some very plausible motives given for changing how mnemonics worked. Mentioning flag names was boilerplate, abbreviating "ex-" words as X was too American, that sort of thing. So officially, there's no particular reason the Enforce In-order Execution of Input / Output command is EIEIO. permalink fedilink source parent
[–] HolyDuckTurtle@kbin.social 3 points 2 years ago I had to learn more about it after that short clip and found an overview page which is fun to read if your browser can translate it: https://www.dentsubo.net/circle/spe256.html permalink fedilink source parent
[–] mindbleach@sh.itjust.works 2 points 2 years ago The PowerPC folks are a special breed of dork. One time... they renamed a bunch of instructions. There were some very plausible motives given for changing how mnemonics worked. Mentioning flag names was boilerplate, abbreviating "ex-" words as X was too American, that sort of thing. So officially, there's no particular reason the Enforce In-order Execution of Input / Output command is EIEIO. permalink fedilink source parent