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[+] -17 points 2 years ago (3 children)

It's not the hardware that's the problem. (Though again, the built in hardware decompression matters too.) It's the PC libraries for loading being dogshit. Loading speeds on PS5 with everything identical blow doors off of PC.

And again, I already answered the question in the post you're replying to. You can stream the much higher quality game from disk in real time.

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  • [+] 17 points 2 years ago (2 children)
  • [–] 7 points 2 years ago* (1 child)

    "with everything identical"? Yeah if you had a low end PC it wouldn't be very good.

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  • [+] -11 points 2 years ago (2 children)

    The point is that the settings don't matter. You can't match the load performance of the PS5 on PC.

    This will likely eventually change. But right now the PS5's storage stack actually gives cutting edge performance, and it's what makes seamless loading screen free traversal, including fast travel anywhere, possible in current, demanding games.

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  • [–] 12 points 2 years ago* (last edited 2 years ago)

    Is that the same magical loading that Ratchet and Forbidden West DLC had that made it impossible to run anywhere else but then it came to PC where it runs better?

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  • [–] 5 points 2 years ago

    It’s not enough for me to buy games there first, but mostly because of Steam Deck. Even though PC supports pcie4 as well, the fact that it’s a standardized hardware feature with built in hardware decompression means games can rely on proper loading bandwidth.

    holy ignorance

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