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[–] -1 points 2 years ago* (1 child)

Might want to check my updated post mate lol. They literally specify that they do not, in fact, do other things. I'm not the one guessing, you are. Do you work for Arrowhead?

Dlss is a hardware graphics layer and is not implemented more than calling an api.

As is almost everything in game development. DLSS is an ENGINE feature. It has to be implemented by the engine team. The people making art for the game aren't implementing DLSS or ray tracing lol.

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  • [–] 1 point 2 years ago (1 child)

    Everyone in a studio contributes to make a game, it is very uncommon to have tech that works only on render or engine. Hope this helps!

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  • [–] -1 points 2 years ago (1 child)

    Cool! Irrelevant, but cool I guess!

    At arrowhead especially, since they literally tell us on their website, the people doing DLSS would not be doing content or art or music or anything other than engine features.

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  • [–] 1 point 2 years ago* (1 child)

    Relevant as you spent months asserting they don't

    At arrowhead the tech works content too.

    They don't make content.

    Nobody has pretended that.

    They work to make content

    You program so many things that are content

    Good luck with your head

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  • [–] -1 points 2 years ago (1 child)

    You said, and I quote:

    No, the tech works content too. A lot.

    The people at arrowhead that would implement DLSS do not make content for the game.

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