I'm not reading it for the same reason you aren't, but I can't help but wonder if there's something similar to the game "Myst" from the 90s going on, because 10 minutes seems way too short. For reference, in Myst, the entire game was essentially puzzles to solve other puzzle to solve other puzzles, but once you had gone through it once, you could "beat it" in like 5 minutes because the you could just go to the last puzzle and solve it using your knowledge from a previous run.
Maybe there's something you can do very early on that ends the game without having to progress through the actual game. I'm bookmarking the article to read after I beat the game.