▲ 209 ▼ Palworld server costs near $500K per month as network engineer is ordered to 'never let the service go down no matter what' (www.pcgamer.com) submitted 2 years ago by nanoUFO@sh.itjust.works [M] to c/games@sh.itjust.works 46 comments fedilink hide all child comments
[–] DrQuint@lemmy.world 24 points 2 years ago (2 children) No one going to point out users self-host their servers? permalink fedilink source hideshow 4 child comments replies: [–] Daxtron2@startrek.website 8 points 2 years ago There's a lot of official servers that support 32 players as well permalink fedilink source parent [–] nanoUFO@sh.itjust.works [S] 1 point 2 years ago I think it's like rust where lots of people play official servers and I think more play community and modded servers. But there are a lot of people on those official servers. But I also think Rusts player based is more tech competent and it's a more mature game which lends itself to more people setting up their own servers. permalink fedilink source parent
[–] Daxtron2@startrek.website 8 points 2 years ago There's a lot of official servers that support 32 players as well permalink fedilink source parent
[–] nanoUFO@sh.itjust.works [S] 1 point 2 years ago I think it's like rust where lots of people play official servers and I think more play community and modded servers. But there are a lot of people on those official servers. But I also think Rusts player based is more tech competent and it's a more mature game which lends itself to more people setting up their own servers. permalink fedilink source parent