▲ 481 ▼ Tasha's alignment (startrek.website) submitted 2 years ago by The_Picard_Maneuver@startrek.website to c/rpgmemes@ttrpg.network 88 comments fedilink hide all child comments
[+] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com -3 points 2 years ago* (last edited 7 months ago) (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] CileTheSane@lemmy.ca 7 points 2 years ago (1 child) I would argue that for game purposes, having an E on your character sheet means "I like inter-party conflict so much I am willing to instigate it" "Stupid Evil" is not a valid alignment anymore than "Lawful Stupid" Paladins. Decent players can role play a party with both Good and Evil characters in it without it constantly descending into bickering and threats of violence. permalink fedilink source parent hideshow 2 child comments replies: [+] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 2 points 2 years ago* (last edited 7 months ago) (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] CileTheSane@lemmy.ca 3 points 2 years ago (1 child) That all sounds reasonable, but you don't have to have Evil in your alignment for inter-party conflict. Some of the best story telling happens when different characters are trying to do the right thing, but disagree as to what that is. permalink fedilink source parent hideshow 2 child comments replies: [+] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 1 point 2 years ago* (last edited 7 months ago) [deleted] permalink fedilink source parent
[–] CileTheSane@lemmy.ca 7 points 2 years ago (1 child) I would argue that for game purposes, having an E on your character sheet means "I like inter-party conflict so much I am willing to instigate it" "Stupid Evil" is not a valid alignment anymore than "Lawful Stupid" Paladins. Decent players can role play a party with both Good and Evil characters in it without it constantly descending into bickering and threats of violence. permalink fedilink source parent hideshow 2 child comments replies: [+] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 2 points 2 years ago* (last edited 7 months ago) (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] CileTheSane@lemmy.ca 3 points 2 years ago (1 child) That all sounds reasonable, but you don't have to have Evil in your alignment for inter-party conflict. Some of the best story telling happens when different characters are trying to do the right thing, but disagree as to what that is. permalink fedilink source parent hideshow 2 child comments replies: [+] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 1 point 2 years ago* (last edited 7 months ago) [deleted] permalink fedilink source parent
[+] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 2 points 2 years ago* (last edited 7 months ago) (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] CileTheSane@lemmy.ca 3 points 2 years ago (1 child) That all sounds reasonable, but you don't have to have Evil in your alignment for inter-party conflict. Some of the best story telling happens when different characters are trying to do the right thing, but disagree as to what that is. permalink fedilink source parent hideshow 2 child comments replies: [+] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 1 point 2 years ago* (last edited 7 months ago) [deleted] permalink fedilink source parent
[–] CileTheSane@lemmy.ca 3 points 2 years ago (1 child) That all sounds reasonable, but you don't have to have Evil in your alignment for inter-party conflict. Some of the best story telling happens when different characters are trying to do the right thing, but disagree as to what that is. permalink fedilink source parent hideshow 2 child comments replies: [+] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 1 point 2 years ago* (last edited 7 months ago) [deleted] permalink fedilink source parent
[+] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 1 point 2 years ago* (last edited 7 months ago) [deleted] permalink fedilink source parent