In competitive games, as you pointed out, it doesn't really. Usually they end up with controller only servers.
In a co-op game it doesn't really matter that much. I would argue it's more about the movement than the shooting anyway.
In competitive games, as you pointed out, it doesn't really. Usually they end up with controller only servers.
In a co-op game it doesn't really matter that much. I would argue it's more about the movement than the shooting anyway.