I think a big difference with both is that they're not big multiplayer titles that are looking to make money with cosmetics.
If a multiplayer focused game is shit at launch, it won't get a good user base and then it's as good as dead.
I think a big difference with both is that they're not big multiplayer titles that are looking to make money with cosmetics.
If a multiplayer focused game is shit at launch, it won't get a good user base and then it's as good as dead.