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[–] 8 points 2 years ago (1 child)

I haven't preordered a game since fallout 76.

I have yet run across a pre-order where I have regretted it either.

Most of the time, you wait 3 months or a year for PlayStation,

  • all the bugs are fixed,
  • game play has been thoroughly tested by $90 beta tester whales who pay for the privilege.
  • It's on sale
  • Wait long enough, even with the DLC
  • If it is a good enough game, it will survive the test of time (Elden Ring), and if it doesn't you didn't miss anything important.
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  • [–] 1 point 2 years ago

    Players will also typically have done the work of putting together a wiki.

    How important that is varies by game, but it can be pretty nice. For many roguelikes, having the mechanisms more-fully-documented can be important in making decisions about how to build out a character, for example.

    Also, while I suppose this is less of a factor on console, and the impact varies a lot on a per-game basis, players will have often made mods. They don't even have to be huge things either -- but fixing the one quality-of-life thing that has been driving both you and the modders nuts can be awfully nice.

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