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[–] 24 points 2 years ago (1 child)

Stellaris is also almost 10 years old with an engine that is, by admission of the devs, coded into a dead end. They customized an older version of it too much and now they can't get the performance improvements from the newer engine versions into the game.

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  • [–] 2 points 2 years ago (1 child)

    They don't need a new engine, they need to stop calculating every pop every day and start using events to trigger a calculation. E.g. a species modification or changing buildings on a planet.

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