▲ 197 ▼ Sonic Superstars Is Being Refunded On Steam Over Epic Games Store Login (web.archive.org) submitted 2 years ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca 42 comments fedilink hide all child comments
[–] kadu@lemmy.world 44 points 2 years ago (1 child) If it's in any way related to Epic, I'm not touching it. permalink fedilink source hideshow 2 child comments replies: [+] ILikeBoobies@lemmy.ca -44 points 2 years ago (4 children) EOS is a much better backend than Steam multiplayer for development if that means anything to you permalink fedilink source parent hideshow 8 child comments replies: [–] baggins@lemmy.ca 27 points 2 years ago (1 child) No it does not. permalink fedilink source parent hideshow 2 child comments replies: [–] ILikeBoobies@lemmy.ca -4 points 2 years ago That’s fine permalink fedilink source parent [–] dudewitbow@lemmy.ml 24 points 2 years ago The problem not to conflate is good for developer does not always equal good for consumer. If your making it easier on the developer for multiplayer, by putting an extra burden of a login on the user, thats still a worse consumer experience. permalink fedilink source parent [–] thoughts3rased@sopuli.xyz 7 points 2 years ago Me when consumers don't care about ease of development for developers: permalink fedilink source parent [–] BleatingZombie@lemmy.world 3 points 2 years ago (2 children) Out of curiosity, how so? Do they have faster servers or something? permalink fedilink source parent hideshow 4 child comments replies: [–] ILikeBoobies@lemmy.ca 3 points 2 years ago Offer more; in this case they used it (according to the article) for crossplay There is also added security/anti-cheat (VAC requires the devs to identify cheating where Easy can be seen like an anti-virus in that it has an index) permalink fedilink source parent [–] dudewitbow@lemmy.ml 3 points 2 years ago From what i know, unreal offers easier cross platform multiplayer support and eac is easy to integrate to titles. permalink fedilink source parent
[+] ILikeBoobies@lemmy.ca -44 points 2 years ago (4 children) EOS is a much better backend than Steam multiplayer for development if that means anything to you permalink fedilink source parent hideshow 8 child comments replies: [–] baggins@lemmy.ca 27 points 2 years ago (1 child) No it does not. permalink fedilink source parent hideshow 2 child comments replies: [–] ILikeBoobies@lemmy.ca -4 points 2 years ago That’s fine permalink fedilink source parent [–] dudewitbow@lemmy.ml 24 points 2 years ago The problem not to conflate is good for developer does not always equal good for consumer. If your making it easier on the developer for multiplayer, by putting an extra burden of a login on the user, thats still a worse consumer experience. permalink fedilink source parent [–] thoughts3rased@sopuli.xyz 7 points 2 years ago Me when consumers don't care about ease of development for developers: permalink fedilink source parent [–] BleatingZombie@lemmy.world 3 points 2 years ago (2 children) Out of curiosity, how so? Do they have faster servers or something? permalink fedilink source parent hideshow 4 child comments replies: [–] ILikeBoobies@lemmy.ca 3 points 2 years ago Offer more; in this case they used it (according to the article) for crossplay There is also added security/anti-cheat (VAC requires the devs to identify cheating where Easy can be seen like an anti-virus in that it has an index) permalink fedilink source parent [–] dudewitbow@lemmy.ml 3 points 2 years ago From what i know, unreal offers easier cross platform multiplayer support and eac is easy to integrate to titles. permalink fedilink source parent
[–] baggins@lemmy.ca 27 points 2 years ago (1 child) No it does not. permalink fedilink source parent hideshow 2 child comments replies: [–] ILikeBoobies@lemmy.ca -4 points 2 years ago That’s fine permalink fedilink source parent
[–] dudewitbow@lemmy.ml 24 points 2 years ago The problem not to conflate is good for developer does not always equal good for consumer. If your making it easier on the developer for multiplayer, by putting an extra burden of a login on the user, thats still a worse consumer experience. permalink fedilink source parent
[–] thoughts3rased@sopuli.xyz 7 points 2 years ago Me when consumers don't care about ease of development for developers: permalink fedilink source parent
[–] BleatingZombie@lemmy.world 3 points 2 years ago (2 children) Out of curiosity, how so? Do they have faster servers or something? permalink fedilink source parent hideshow 4 child comments replies: [–] ILikeBoobies@lemmy.ca 3 points 2 years ago Offer more; in this case they used it (according to the article) for crossplay There is also added security/anti-cheat (VAC requires the devs to identify cheating where Easy can be seen like an anti-virus in that it has an index) permalink fedilink source parent [–] dudewitbow@lemmy.ml 3 points 2 years ago From what i know, unreal offers easier cross platform multiplayer support and eac is easy to integrate to titles. permalink fedilink source parent
[–] ILikeBoobies@lemmy.ca 3 points 2 years ago Offer more; in this case they used it (according to the article) for crossplay There is also added security/anti-cheat (VAC requires the devs to identify cheating where Easy can be seen like an anti-virus in that it has an index) permalink fedilink source parent
[–] dudewitbow@lemmy.ml 3 points 2 years ago From what i know, unreal offers easier cross platform multiplayer support and eac is easy to integrate to titles. permalink fedilink source parent