▲ 197 ▼ Sonic Superstars Is Being Refunded On Steam Over Epic Games Store Login (web.archive.org) submitted 2 years ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca 42 comments fedilink hide all child comments
[–] ursakhiin@beehaw.org 3 points 2 years ago (2 children) I'm very confused by what problem you're describing. permalink fedilink source parent hideshow 4 child comments replies: [–] neshura@bookwormstory.social 9 points 2 years ago (1 child) Epic is paying devs to only distribute on their Store, they are not competing with a better product, they're trying to compete with deeper wallets. Because of this I try to boycot as many games as I can that have even the resemblance of a connection to their store. Beyond that I don't trust Epic, their store practice has shown them to be plenty untrustworthy and so I see their "free" Epic Online Service and instead of being happy about a good cross-platform online service I'm waiting for the other shoe to drop. permalink fedilink source parent hideshow 2 child comments replies: [–] ursakhiin@beehaw.org 0 points 2 years ago (1 child) I'm not really paying attention, is it more than games that are using unreal engine? permalink fedilink source parent hideshow 2 child comments replies: [–] neshura@bookwormstory.social 3 points 2 years ago (1 child) Their store? I dunno but a lot of games on their got a upfront payment to only be on that store. If the devs choose to limit themselves to one store, fair enough. But I have a very deep problem with them receiving payment for it. Because suddenly the game isn't "who can attract the most customers/devs via the best platform" but instead "who can pay the devs the most". Doesn't take a rocket scientist to see which of the two leads to better store fronts (case in point: even EA, etc. abandon their store exclusivity regularly because customers refuse to use inferior stores/launchers and want to stay on steam) permalink fedilink source parent hideshow 2 child comments replies: [–] ursakhiin@beehaw.org 1 point 2 years ago I'm mostly asking because they originally attracted devs using Unreal by waiving the license fee for the engine if they sold the game on their store. I honestly just don't pay that close of attention to release dates for most games anymore, so I just end up buying on steam when I see it anyway. permalink fedilink source parent [–] Maximilious@kbin.social 7 points 2 years ago (1 child) Epic pays producers for store exclusivity is what he has an issue with I think. I'm personally just waiting for this game to go on sale like all Sonic titles do (and most other games I buy), and the exclusivity window will also likely be closed by that time. permalink fedilink source parent hideshow 2 child comments replies: [–] bilb@lem.monster 0 points 2 years ago* But that's not what happened at all with this game. I don't get it. The complaint seems very minor. The game uses epic for cross play features- so what? A lot of games use third party accounts for this. permalink fedilink source parent
[–] neshura@bookwormstory.social 9 points 2 years ago (1 child) Epic is paying devs to only distribute on their Store, they are not competing with a better product, they're trying to compete with deeper wallets. Because of this I try to boycot as many games as I can that have even the resemblance of a connection to their store. Beyond that I don't trust Epic, their store practice has shown them to be plenty untrustworthy and so I see their "free" Epic Online Service and instead of being happy about a good cross-platform online service I'm waiting for the other shoe to drop. permalink fedilink source parent hideshow 2 child comments replies: [–] ursakhiin@beehaw.org 0 points 2 years ago (1 child) I'm not really paying attention, is it more than games that are using unreal engine? permalink fedilink source parent hideshow 2 child comments replies: [–] neshura@bookwormstory.social 3 points 2 years ago (1 child) Their store? I dunno but a lot of games on their got a upfront payment to only be on that store. If the devs choose to limit themselves to one store, fair enough. But I have a very deep problem with them receiving payment for it. Because suddenly the game isn't "who can attract the most customers/devs via the best platform" but instead "who can pay the devs the most". Doesn't take a rocket scientist to see which of the two leads to better store fronts (case in point: even EA, etc. abandon their store exclusivity regularly because customers refuse to use inferior stores/launchers and want to stay on steam) permalink fedilink source parent hideshow 2 child comments replies: [–] ursakhiin@beehaw.org 1 point 2 years ago I'm mostly asking because they originally attracted devs using Unreal by waiving the license fee for the engine if they sold the game on their store. I honestly just don't pay that close of attention to release dates for most games anymore, so I just end up buying on steam when I see it anyway. permalink fedilink source parent
[–] ursakhiin@beehaw.org 0 points 2 years ago (1 child) I'm not really paying attention, is it more than games that are using unreal engine? permalink fedilink source parent hideshow 2 child comments replies: [–] neshura@bookwormstory.social 3 points 2 years ago (1 child) Their store? I dunno but a lot of games on their got a upfront payment to only be on that store. If the devs choose to limit themselves to one store, fair enough. But I have a very deep problem with them receiving payment for it. Because suddenly the game isn't "who can attract the most customers/devs via the best platform" but instead "who can pay the devs the most". Doesn't take a rocket scientist to see which of the two leads to better store fronts (case in point: even EA, etc. abandon their store exclusivity regularly because customers refuse to use inferior stores/launchers and want to stay on steam) permalink fedilink source parent hideshow 2 child comments replies: [–] ursakhiin@beehaw.org 1 point 2 years ago I'm mostly asking because they originally attracted devs using Unreal by waiving the license fee for the engine if they sold the game on their store. I honestly just don't pay that close of attention to release dates for most games anymore, so I just end up buying on steam when I see it anyway. permalink fedilink source parent
[–] neshura@bookwormstory.social 3 points 2 years ago (1 child) Their store? I dunno but a lot of games on their got a upfront payment to only be on that store. If the devs choose to limit themselves to one store, fair enough. But I have a very deep problem with them receiving payment for it. Because suddenly the game isn't "who can attract the most customers/devs via the best platform" but instead "who can pay the devs the most". Doesn't take a rocket scientist to see which of the two leads to better store fronts (case in point: even EA, etc. abandon their store exclusivity regularly because customers refuse to use inferior stores/launchers and want to stay on steam) permalink fedilink source parent hideshow 2 child comments replies: [–] ursakhiin@beehaw.org 1 point 2 years ago I'm mostly asking because they originally attracted devs using Unreal by waiving the license fee for the engine if they sold the game on their store. I honestly just don't pay that close of attention to release dates for most games anymore, so I just end up buying on steam when I see it anyway. permalink fedilink source parent
[–] ursakhiin@beehaw.org 1 point 2 years ago I'm mostly asking because they originally attracted devs using Unreal by waiving the license fee for the engine if they sold the game on their store. I honestly just don't pay that close of attention to release dates for most games anymore, so I just end up buying on steam when I see it anyway. permalink fedilink source parent
[–] Maximilious@kbin.social 7 points 2 years ago (1 child) Epic pays producers for store exclusivity is what he has an issue with I think. I'm personally just waiting for this game to go on sale like all Sonic titles do (and most other games I buy), and the exclusivity window will also likely be closed by that time. permalink fedilink source parent hideshow 2 child comments replies: [–] bilb@lem.monster 0 points 2 years ago* But that's not what happened at all with this game. I don't get it. The complaint seems very minor. The game uses epic for cross play features- so what? A lot of games use third party accounts for this. permalink fedilink source parent
[–] bilb@lem.monster 0 points 2 years ago* But that's not what happened at all with this game. I don't get it. The complaint seems very minor. The game uses epic for cross play features- so what? A lot of games use third party accounts for this. permalink fedilink source parent