▲ 629 ▼ Three developers' different philosophies on difficulty for their games (media.piefed.world) submitted 2 days ago by FoxtrotDeltaTango@sh.itjust.works to c/lemmyshitpost@lemmy.world 210 comments fedilink hide all child comments cross-posted from: https://piefed.world/post/612204
[–] ivanafterall@lemmy.world 2 points 1 day ago One of these days, maybe we won't even have to press X anymore! It can just go scene to scene while we relax! Imagine it! permalink fedilink source parent