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[–] 4 points 2 days ago (1 child)

I learned C++ first, have been using python for the last decade almost daily for various one off tasks. I like python, but if I had to build something that will be used even hundred of thousand times, I wouldn't do it in python.

Anyway point being, despite me using for decades, I still yearn for C++.

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  • [–] 1 point 2 days ago (1 child)

    I tried to use C++ in 1991 but the Borland Turbo C++ compiler was too buggy, so we used C instead. By 1996 C++ was "ready for primetime" on IBM-compatible PCs (yes, they still called them that, sometimes in 1996) and I switched - for 30 years.

    I just spent 10 days building a proof of concept in Python, all the "common wisdom" says that was the fast way to get it done. Now that the prototype is done and the (initial) user feedback is addressed, I'm running a port to something better for lightweight, performant, easy deployment... sadly, C++ isn't even on the radar for potential targets - top 3 candidates were Go, Rust and C#. I can't abide the C# ecosystem, and Rust is just a little too rigid and immature for my tastes, so here we Go... anticipated to take 50% longer to port from Python than the Python took to develop in the first place... we shall see...

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  • [–] 1 point 22 hours ago (1 child)

    I can’t abide the C# ecosystem,

    Why not? I like working in C#, so I'm curious what about the ecosystem bothers you.

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  • [–] 1 point 21 hours ago (1 child)

    My perception is one of a treadmill. My fellow developers in C# are much more frequently analyzing migration from one incarnation to the next, updating and installing their license files, evaluating compatibility between versions, and generally spinning their wheels on things not required for getting work done on other platforms.

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  • [–] 1 point 18 hours ago (1 child)

    Yeah, fair. New versions release every year. It's usually good stuff, but it does add some toil to existing codebases.

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  • [–] 1 point 14 hours ago

    Back in the day, I was getting a new "99% compatible" DOS version every 6 months (until we transitioned to the PharLap 32 bit extender, got more memory to work with AND stopped the perpetual upgrade treadmill.)

    That "99% compatible" thing means: in a 10,000 LOC codebase, you've got 100 things to fix before it works on the new DOS.

    I really liked working with Qt from 2006-2024 or so, the only major break was 4-5 (must admit, I never migrated to 6, and nobody forced me to...) and the migration from 4-5 was less painful than a DOS version bump. Also, Qt fully insulated our code from garbage changes happening at lower layers.

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