There was a campaign I ran many years ago where the predominant dwarven culture's religion involved dedication to "principles" rather than literal gods. There'd be temples of Industriousness, temples of Hospitality, and so forth.
A small but fairly popular one was the Temple of Hedonism. They had clerics of Hedonism that were called "Chaperones" and paladins of Hedonism that were called "Bouncers." They were serious business, and their serious business was to ensure that everyone else in the room was safe while they had a good time. When they were on duty they were very much not susceptible to seduction or temptation.
The party got on their bad side in a big way and for a part of the campaign were dogged by hit squads led by paladins of Hedonism, fleeing from town to town trying to get out of the region they had reach in. They weren't exactly afraid of the Hedonists but they knew things were about to get very uncomfortable when they caught up.