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[–] 19 points 4 months ago (1 child)

Word.

Borderlands 2 had my best game memories beating Vermivorous the Invincible with 3 friends, me playing as Maya. First of all getting it to spawn is tense.

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  • [–] 15 points 4 months ago (1 child)

    I so desperately want to like BL2 because it has Gaige, my favorite Vault Hunter of all time, but I can't replay it because the story is so infuriating to me. It's like the writers are punishing me for thinking the Vault Hunters from the first game were cool.

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  • [–] 2 points 3 months ago (1 child)

    First time I've seen this take. BL2's story is my favorite of the series, and the best feature of the game IMO. Then 3 happened...

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  • [–] 1 point 3 months ago

    Spoiler tagging this in case anyone still hasn't played it:

    spoilerIt just rubs me the wrong way. Lilith can't get anything done without your help, Roland dies, you have to fucking kill Bloodwing because Mordecai is incompetent and let her get captured, apparently. I get that they wanted us to take the threat from Jack seriously, but my actual reaction was more like "wow I can't believe they're getting Worfed by this loser."

    Also I kind of felt like Roland's death was a rugpull because I thought the New U stations were diegetic, since Claptrap talks about the save points at the beginning of the first game. And then after Roland has actually died, there's a quest where Jack pays you to kill yourself, and you obviously respawn to collect the money, and he's like "Wow I didn't think you'd actually do that," so like... are the New U stations actually real but everyone else stopped being able to use them? Does that quest not actually happen? I remember an old article where someone interviewed a dev, where they acted like it was obvious that respawning wasn't diegetic and people who complained about this were being unreasonable, but like... the NPCs know about them! Other science fiction settings have this tech, why would I assume yours doesn't when the NPCs have explained it to me???

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