I did a little digging. It looks like the dev posted to Reddit and answered a question about this:
It's an online game where the logic runs server side. That means most of the "anti-cheat" mostly revolves around anti-botting which is a server problem. Steam asks to know if you're using an industry recognized anti-cheat system. I'm not, and it's questionable how useful one of those would be for an online game like this.