All this time, I've been hauling around the Sword Coast seed bank, wondering when I'll get to use this stuff.

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[–] 16 points 2 years ago (1 child)

Press i, open alchemy tab (direct hotkey might be h or something) At the bottom of the window is a button to make all available extracts at once

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  • [–] [S] 4 points 2 years ago* (2 children)

    I saw that button, but making a mountain of extracts was not what I wanted to do, so I never used it.

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  • [–] 20 points 2 years ago (2 children)

    I don't think there's any reason not to make all the extracts. AFAIK the unextracted ingredients aren't usable for anything

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  • [–] 2 points 2 years ago

    Careful with extracting all ingredients.

    Act 1 underdark spoiler:

    spoilerI extracted all ingredients in between picking up required ingredients from Arcane Tower and then giving them to Omeluum in the Myconid Colony. From what I remember, it locked me out and I had to reload.

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  • [–] -3 points 2 years ago (1 child)

    There are about 5 ingredients like Corpse Roses where the extract can only be used for a secondary ingredient while the unextracted ingredient is used to create the Potion/Elixir/Coating.

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  • [–] 8 points 2 years ago* (1 child)

    Pretty sure this is outright incorrect. From the wiki:

    Each Ingredient converts into only one type of Extract, so there is no danger in using the "Extract All Ingredients" button.

    And yea looking at the recipe list you're definitely wrong

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  • [–] 9 points 2 years ago (1 child)

    You cannot use them until extracted. Not reason to not.

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  • [–] [S] 3 points 2 years ago* (4 children)

    There was no apparent reason to extract them, because I had no potion recipe that could use them. That's the point of this post.

    As far as I could tell, extraction would just create clutter, and given how much clutter this game already has, that was reason enough not to do it.

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  • [–] 11 points 2 years ago (2 children)

    I might be mistaken, but I think the recipes become available once you have the extract necessary. So if you extract all you should simultaneously unlock a bunch of new recipes. The extracts also go into the alchemy ingredient pouch, so it's not that much clutter either.

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  • [–] 1 point 2 years ago* (last edited 2 years ago)

    It can be a bit dodgy. Warg Fangs in particular are bad about unlocking their extract. I've had two playthroughs that necessitated manual extraction to unlock the recipe as even extract all wasn't picking them up.

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  • [–] [S] 0 points 2 years ago (1 child)

    but I think the recipes become available once you have the extract necessary.

    Yes, you've restated the title of my post.

    As far I know, the only way to discover that was to make extracts for recipes I didn't already have, but there was no obvious reason to do that, since I had no recipes that could use them.

    (Some people might argue here that making the extracts saves weight. True, but not everyone hoards enough junk to need that small weight reduction.)

    Meanwhile, the game offers recipes written down in the world, so it was easy to assume that we're supposed to discover them through exploration.

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  • [–] 2 points 2 years ago

    The system is definitely not intuitive. I stumbled onto it since I didn't find any reason not to extract, but a tutorial tooltip when you loot your first ingredient telling you to extract it to discover what recipes it can be used for would not go amiss.

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  • [–] 9 points 2 years ago

    Ingredient management is one thing in this game that you do not have to manage much.

    Once you extract them you got the recipe.

    Put all of the ingredient in one alchemy bag and you are done.

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