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[–] 29 points 2 years ago (2 children)

The shaders should be compiled in advance, did the author skip the shader compilation when launching?

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  • [–] 5 points 2 years ago (3 children)

    I'm not sure if it's every game but I don't recall ever seeing my deck compile shaders, I thought it just downloaded them

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  • [–] 1 point 2 years ago*

    I have definitely seen my deck compile shaders, however I assume it downloads them if they are available. If you launch a game that uses proton for the first time while offline, you should see it compile.

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  • [–] 5 points 2 years ago (2 children)

    CS2 just doesn't precompile shaders. The game just shits itself running on AMD because of that.

    The shader cache itself is also broken and gets reset by the game on every restart.

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  • [–] 4 points 2 years ago

    I'm running a 6700XT and weirdly enough it pre-compiled in Linux but not in Windows.

    It's really stuttery for a while in Windows, with low GPU usage and erratic frequency, until it normalizes.

    I'm getting none of that in Linux, smooth from the start in-game. Only getting some weird fps fluctuation in the start menu.

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  • [–] 3 points 2 years ago

    CS2 compiles shaders on my desktop. It does so every time it updates. Also, why would this make the game worse on AMD? Afaik RADV supports VK_EXT_graphics_pipeline_library, just like Nvidia. Shader compilation performance should be similar between them.

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