Why virtual reality makes a lot of us sick, and what we can do about it.

you are viewing a single comment's thread
view the rest of the comments
[–] 3 points 2 years ago (1 child)

Because If you were going to spend 1 Million to make a game. Do you make a game that only a select few users can buy? Or do you make it so all gamers can buy it?

  • source
  • parent
  • hideshow 2 child comments
  • [–] 4 points 2 years ago

    I see your point and I agree with it but the “opposite” is also true.

    “If you have 1 million to make a game, do you make one in a system that is incredibly saturated with other games or do you do in a a system completely starved of good games?”

    So it’s a compromise. I still agree that your point has a bigger weight but there is something on the other side of the scale even if lighter

  • source
  • parent