The camera in Dark Souls and Eldenring seems to be unable to handle large enemies. The designers love large and ultra large enemies.
I suspect that the camera controls would go nuts on non standard aspect ratios (in the programmers view)...
The camera in Dark Souls and Eldenring seems to be unable to handle large enemies. The designers love large and ultra large enemies.
I suspect that the camera controls would go nuts on non standard aspect ratios (in the programmers view)...