VR and AR are not the same thing.
We haven't had sports. We've recently had a very small handful of bad options from a company that has no production capability or experience in Facebook, which also had the flaw that most enthusiasts avoid them like the plague because of how repulsive their spyware is.
Floating screens don't work without sufficient resolution. The text must be clean to function. This is the first genuine option with resolution that's functional.
Games have been massively limited by either being tethered or being on laughably bad hardware. An untethered headset with actual rendering capacity is an entirely new ball game.
The vision pro is not the mass market version. It's an enthusiast device and dev kit. But expecting it to fail because Apple waited until it was possible to make a product that doesn't suck doesn't make sense. It's far and away more than anything that currently exists, with many features nothing else has come close to. There's nothing else out there with full quality passthrough, let alone with almost no latency. There's nothing else out there with the resolution. There's nothing else out there with the untethered performance capacity. There's nothing else out there for content with anything near the expertise or range of content Disney has behind it. And there's no one else out there capable of popularizing tech like Apple. Do you know how many more iPhones Apple sells than any console manufacturer does consoles? How many more iPads? How many more MacBooks? How many more Apple Watches? Apple doing something makes it mainstream.