you are viewing a single comment's thread
view the rest of the comments
[–] 2 points 2 years ago

But the problem never was the lack of replacement, the problem is, a game with years of development on unity whould not easily switch to any alternative

I read that there's a porting tool from Unity to Godot out there. Never used it, have no idea how well it works, but that is a possible option.

  • source
  • parent