Is VR really so ubiquitous to warrant these concerns? In my opinion most of the warnings about how this technology encourages "escaping reality" apply more to things that have had an established place in society for decades, namely phones, social media and online gaming. I have two kids and a VR headset is the least of my concerns, but they could be sucked in to the non-reality of a personal phone in two seconds if I allow it.
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