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[–] 5 points 2 years ago (1 child)

The difference is that if you lose in battle the game can't go on, your only choice is to reload or start a new game. Making a choice in a dialouge is not the same thing at all and will never force you to reload. I always try to live with my choices even if the outcome is bad, it's all part of my own story.

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  • [–] 6 points 2 years ago* (2 children)

    Making a choice in a dialouge is not the same thing at all and will never force you to reload.

    I can think of four cases off the top of my head where this is untrue in BG3

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  • [–] 3 points 2 years ago

    I encountered one the other day and it was the first time I've ever seen this in BG (or any other table top game). I failed a check that resulted in an instant TPK. It utterly hilarious honestly. I'm really glad I failed it just for the experience. Thankfully I obsessively quick save.

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