▲ 210 ▼ Cyberpunk 2077 Has Finally Hit Overwhelmingly Positive On Steam (gameranx.com) submitted 2 years ago by BrikoX@lemmy.zip to c/gaming@lemmy.zip 34 comments fedilink hide all child comments Cyberpunk 2077 was released in such a horrible state that most might have assumed it was forever dead in the water. Look at it now.
[–] sj_zero@lotide.fbxl.net 18 points 2 years ago (5 children) Honestly, I played it at launch and it was pretty good. I'm told my experience was unusual permalink fedilink source hideshow 10 child comments replies: [–] hedders@fedia.io 6 points 2 years ago This was also my experience. I played on PC. I think console players had a bad time though. permalink fedilink source parent [–] Zahille7@lemmy.world 5 points 2 years ago Same. My first playthrough had like two bugs. One, a random encounter AI just didn't work for some reason, and another launched me straight up in the air as I was driving down the street. permalink fedilink source parent [–] Tarquinn2049@lemmy.world 4 points 2 years ago Yeah, it definitely had some bugs, even on PC, but it wasn't like a bethesda game or anything. It was playable, but it is so much better now. permalink fedilink source parent [–] 474D@lemmy.world 1 point 2 years ago* Wasn't much of the criticism also aimed at how misleading the trailers and advertising were? They promised insane stuff like every NPC having a realistic full day cycle and then people showed videos of them just riding the subway back and forth forever lol permalink fedilink source parent [–] 0xb@lemm.ee 1 point 2 years ago* Same. I played it for the first time like a month after release and I loved it. For me it always had good bones and the issues were surface level. Obviously all the criticism was correct and valid, but there were certain angle or way of playing it or event certain luck to be had that made some people really appreciate it since the very beginning and I'm lucky I was one of those. I wasn't really too involved in the pre release hype and maybe that was the important factor to my experience, and in my opinion definitely that was the worse that cdpr did to damage the game. I have finished it three times and currently on my fourth run and yes it has changed and improved a lot but I have loved every single time on its own. permalink fedilink source parent
[–] hedders@fedia.io 6 points 2 years ago This was also my experience. I played on PC. I think console players had a bad time though. permalink fedilink source parent
[–] Zahille7@lemmy.world 5 points 2 years ago Same. My first playthrough had like two bugs. One, a random encounter AI just didn't work for some reason, and another launched me straight up in the air as I was driving down the street. permalink fedilink source parent
[–] Tarquinn2049@lemmy.world 4 points 2 years ago Yeah, it definitely had some bugs, even on PC, but it wasn't like a bethesda game or anything. It was playable, but it is so much better now. permalink fedilink source parent
[–] 474D@lemmy.world 1 point 2 years ago* Wasn't much of the criticism also aimed at how misleading the trailers and advertising were? They promised insane stuff like every NPC having a realistic full day cycle and then people showed videos of them just riding the subway back and forth forever lol permalink fedilink source parent
[–] 0xb@lemm.ee 1 point 2 years ago* Same. I played it for the first time like a month after release and I loved it. For me it always had good bones and the issues were surface level. Obviously all the criticism was correct and valid, but there were certain angle or way of playing it or event certain luck to be had that made some people really appreciate it since the very beginning and I'm lucky I was one of those. I wasn't really too involved in the pre release hype and maybe that was the important factor to my experience, and in my opinion definitely that was the worse that cdpr did to damage the game. I have finished it three times and currently on my fourth run and yes it has changed and improved a lot but I have loved every single time on its own. permalink fedilink source parent