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[–] 6 points 2 years ago (1 child)

I remember when Gears came out - it was made as a playable movie, and they did it well because it had a story line with characters we were invested in. Character deaths sucked, it was engaging, and it was unpredictable but comfortable.

Nothing wrong with the movie format, but you've got to tell the story.

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  • [–] 1 point 2 years ago

    Yep, offering more advanced graphics has always been a factor in gaming. But not the only one. I will never understand how much money a big company can spend, while ignoring the importance of writing, voice acting, and telling an impactful story.

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