I respect that, and I'm not against it in theory. What I personally dislike is simply having to grind out the story content over and over when the grind to engage with mapping or seasonal content is already so involved (which is the part I enjoy about PoE, and would argue is the part most players like).
Don't get me wrong though, I love the complexity of PoE, and the richness it provides from an organizational standpoint. I just wish GGG would be better about iterating on quality of life improvements requested by the player base. Sometimes they take the elitist/hardcore ideology too far to the point they ignore common sense improvements. I understand their commitment to the hardcore base, but I think there is a workable middle ground that they haven't quite nailed.