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Description from my video:

So many things could go wrong in a multiplayer speedrun... no wonder why no one runs this game like this lmao..

Things that can kill this type of run:

  • Random Crits can both be the the bane and the boon of your run. I chose to stick to Valve servers in favor of random crits.
  • Item servers or the game server itself could be down at any moment's notice.
  • Lag.
  • The other team has at least two or three good players... or has cheaters.
  • Your team is not so good at fending off good players.
  • You can't choose teams like in the olden days and joining BLU team is the most optimal in Medieval Mode (and generally in other modes too like A/D). BLU team is practically granted insta-respawns in Medieval Mode.

Even though I got to RED team after switching servers, I abused the hell out of the retry command to shorten the 16-second respawns or to shorten the time it takes me to walk back to spawn and change weapons down to 5.

Also, don't mind the scuffed LiveSplit speedrun layout lol.

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submitted 1 year ago by [M] to c/gamingclips@lemmy.ml
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Steam Recording decided to have hiccups here and there on Hyper Hexagonest.. didn't feel like re-recording lol.

I modded the first level to use SiIvagunner's rip lol: Courtesy (Live Version) - Super Hexagon