!pokemon@sopuli.xyz would appreciate if you crossposted there
Fun read, thanks for the writeup!
Ouch, can't do horror, but otherwise I love the idea. A princess who just punches everything… reminds me a bit of May I Ask for One Final Thing? (anime/manga) where the protagonist is a princess who loves to punch things.
I've also really enjoyed myself some Timberborn 🙂 glad to hear your thoughts!
Mods are allowed, but you’re not allowed to make any for you to play. You can try to commission someone else to make them for you, though
For gamers looking for ways to "get a new game" while still staying under these restrictions, it seems you pick a game with a ton of mods and an easy-to-mod and/or well-documented codebase so that the modders you hire are more willing to say yes to you.
- The Sims (not sure which one though)
- Skyrim (all the mods)
- Stardew Valley (mods, plus has been go-to #2 for gaming with friends in my social circles)
- Minecraft (mods, plus has been go-to #1 for gaming with friends in my social circles)
- Factorio
- Pokémon Soul Silver (we have ROM hacks!)
- Crusader Kings 3
- I was going to put a puzzle game here but I sadly don't remember which one
- either Kittens Game or Antimatter Dimensions. Long-lived incremental games. Gave up on Antimatter Dimensions after a certain point, but it by far has the most of my Steam hours. Limited to 10 games I'd probably pick it back up again.
- either holding out for some masterful innovation in the visual novel genre, specifically one aimed at women; or Infinity Nikki, because if I get all the DLC automatically (or magically through an unlock process more like that in pay-once games) that means I can just enjoy a pretty game and forget about all the gacha stuff.
As much as I like Timberborn, I do wonder about its replayability value. Near endgame, I kind of run out of stuff to do. Although its mod scene is definitely growing, so that should help.
The 3D turned me off in the previews and then I watched my friend play in real life. Much less confusing and more easily comprehensible than I thought.
One wonders how I navigate real-life 3D environments fine.
you have been banned from !bunnies@lemmy.world
spoiler
joking
Game dev clicker game about developing an MMO, not an MMO itself. For anyone like me a bit confused
Added stuff I forgot. Somehow a lot turned out to be rat/mouse games.
Rat/mouse games
- Ratopia, survival and city building of cute rats
- Whiskerwood, city builder with rats under the oppressive thumb of cats, choose if you'll appease or start a revolution
- Ratropolis, roguelite, tower defense, city-building, and deck-building with rat citizens again
- Rocket Rats, tagged Survivors-like
- Rat Trap, tagged Metroidvania and Puzzle Platformer
- Small Saga (play as a mouse seeking revenge against the god who stole his tail, turn-based RPG
- Ghost of a Tale (mouse in medieval world only populated by animals)
Credit to https://lemmy.zip/post/63440777 for the two mouse ones, and credit to a commenter blindkermit@lemmy.dbzer0.com on https://lemmy.zip/post/37620082 for some rat ones
Non-rat/mouse
- Against the Storm is a roguelite city builder, with animals although there are humans too. So not sure if it merits inclusion then.
Museum of source code: A gift that appears after 10,000 engineers graduate from university
LOL, source code of the game? Cute (meant genuinely, not in a condescending way)
!citybuilders@sh.itjust.works